if GetLocale() == "zhTW" then
	NameplatesLocals = {
		-- Status
		["Enemy player/npc name plates are now visible."] = "敵對玩家/NPC姓名板顯示",
		["Enemy player/npc name plates are now hidden."] = "敵對玩家/NPC姓名板隱藏.",
		["Friendly player/npc name plates are now visible."] = "友方玩家/NPC姓名板顯示.",
		["Friendly player/npc name plates are now hidden."] = "友方玩家/NPC姓名板隱藏.",
		["All name plates are now visible."] = "所有姓名板都顯示.",
		["All name plates are now hidden."] = "所有姓名板都隱藏.",
		
		-- GUI
		["General"] = "綜合",
		["Bars"] = "狀態條",
		["Bar texture"] = "狀態條材質",
		["Shadow"] = "暗影",
		
		["Custom texture to use for health and cast bars in name plates."] = "設置姓名板上的生命條與施法條的材質.",
		
		["Name text"] = "名字文本",
		["Cast/Health text"] = "施法/生命文本",
		["Level text"] = "等級文本",
		
		["Font name"] = "字體",
		["Font name for the actual name text above name plate bars."] = "設置姓名板中的文本字體.",


		["Font name for the level text."] = "等級字體",
		["Font name for the health bar text."] = "生命體文本字體.",
		["Font name for the cast bar text."] = "施法條文本字體.",
	
	["Font size"] = "字體尺寸",
		["Font border"] = "字體寬度",
	
	["Health text display"] = "生命文本顯示",
		["Cast text display"] = "施法文本顯示",
		["Style of display for health bar text."] = "生命文字顯示樣式.",
		["Style of display for cast bar text."] = "施法條文字顯示樣式.",

		["Outline"] = "粗體",
		["Thick outline"] = "加粗體",
		["Monochrome"] = "深粗體",
		
		["Min / Max"] = "小 / 大",
		["Deficit"] = "赤字",
		["Percent"] = "百分比",
		["None"] = "無",
		["Current / Max"] = "當前 / 最大",
		["Current"] = "當前",
		["Percent"] = "百分比",
		["Time left"] = "剩餘時間",

		["Enable shadow"] = "啟用陰影",
		["Shadow color"] = "陰影顏色",
		["Shadow offset X"] = "陰影X座標",
		["Shadow offset Y"] = "陰影Y座標",
		
		["Show nameplate visibility status"] = "顯示姓名板顯示狀態",
		["Hide health bar border"] = "隱藏生命體邊框",
		["Hide cast bar border"] = "隱藏施法條邊框",
		
		["A UI reload is required to make the border show back up again."] = "若要再次顯示邊框請重載載入UI.",
	}
end
